Rise of Cultures Wiki
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Infantry Units are most effective in the front rows.

Production Info[]

2 production slots are provided with an additional one available for Gems.
Happiness 1.png Reduces the production time by 10%
Happiness 2.png Reduces the production time by 25%
Happiness 3.png Reduces the production time by 50%

Level Unit Squad Size.png
Squad
Worker.png
Workers
Time.png
Time
Happiness 1.png
-10%
Happiness 2.png
-25%
Happiness 3.png
-50%
Label-Stone Age.png
1 Spearfighters 12 1 30s 100 190 380
Label-Bronze Age.png
2 Swordsmen 12 2 2m 140 290 580
Label-Minoan Era.png
3 Copis Warriors 12 3 5m 190 380 770
Label-Classic Greece.png
4 Psiloi 4
Label-Early Rome.png
5 Hastati 5 10m 320 640 1280
Label-Roman Empire.png
6 Princeps 6 10m
Label-Byzantine Era.png
7 Bucellarri


Build Info[]

Requires a Building Size.png 4x4 block space.

Level Coin.png
Coin
Food.png
Food
Goods.png
Goods
Worker.png
Workers
Time.png
Time
Label-Stone Age.png
Infantry Barracks-Level 1.png 1 39 23 - 1 10s
Label-Bronze Age.png
Infantry Barracks-Level 2.png 2 25,000 16,000 - 5 18m
Label-Minoan Era.png
Infantry Barracks-Level 3.png 3 160.0 K 95,000 Wool.png 85
Alabaster Idol.png 85
Bronze Bracelet.png 85
5 1h 20m
Label-Classic Greece.png
image 4
Label-Early Rome.png
image 5
Label-Roman Empire.png
image 6
Label-Byzantine Era.png
image 7


Upgrade Info[]

Level Coin.png
Coin
Food.png
Food
Goods.png
Goods
Worker.png
Workers
Time.png
Time
Label-Bronze Age.png
2 21,200 12,900 - 1 45s
Label-Minoan Era.png
3 111.0 K 66,000 Wool.png 40
Alabaster Idol.png 40
Bronze Bracelet.png 40
5 1h
Label-Classic Greece.png
4 324,000 190,000 Iron Pendant.png 885
Papyrus Scroll.png 305
Ankh.png 305
Label-Early Rome.png
5
Label-Roman Empire.png
6
Label-Byzantine Era.png
7


Sale Info[]

Level Coin.png
Coin
Food.png
Food
1 200 100
2 4,500 2,700
3 21,000 12,000
4
5
6
7
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