Rise of Cultures Wiki
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Infantry Units are most effective in the front rows.


Unit Info

Template:Infantry

Template:Infantry

Template:Infantry

Template:Infantry


Production Info

This building can station 2 squads.
Happiness 1 Reduces the production time by 10%
Happiness 2 Reduces the production time by 25%
Happiness 3 Reduces the production time by 50%

Level Unit Stat Squad Size
Squad
Worker
Workers
Time
Time
Happiness 1
-10%
Happiness 2
-25%
Happiness 3
-50%
Template:TblSctnLabel 1 Spearfighters 12 1 30s 100 190 380
Template:TblSctnLabel 2 Swordsmen 12 2 2m 140 290 580
Template:TblSctnLabel 3 Copis Warriors 12 3 5m 190 380 770
Template:TblSctnLabel 4 Psiloi 12 4 10m 260 510 1,020
Template:TblSctnLabel 5 Hastati 5 10m 320 640 1280
Template:TblSctnLabel 6 Princeps 6 10m
Template:TblSctnLabel 7 Bucellarri
Template:TblSctnLabel 8 Skrimishers


Build Info

Requires a Building Size 4x4 block space.

Level Coin
Coin
Food
Food
Goods
Goods
Worker
Workers
Time
Time
Template:TblSctnLabel 1 39 23 - 1 10s
Template:TblSctnLabel 2 25,000 16,000 - 5 18m
Template:TblSctnLabel 3 160.0 K 95,000 Wool 85
Alabaster Idol 85
Bronze Bracelet 85
5 1h 20m
Template:TblSctnLabel 4
Template:TblSctnLabel 5
Template:TblSctnLabel 6
Template:TblSctnLabel 7
Template:TblSctnLabel 8


Upgrade Info

Level Coin
Coin
Food
Food
Goods
Goods
Worker
Workers
Time
Time
Template:TblSctnLabel 2 21,200 12,900 - 1 45s
Template:TblSctnLabel 3 111.0 K 66,000 Wool 40
Alabaster Idol 40
Bronze Bracelet 40
5 1h
Template:TblSctnLabel 4 324.0 K 190.0 K Iron Pendant 885
Papyrus Scroll 305
Ankh 305
5 2h 35m
Template:TblSctnLabel 5
Template:TblSctnLabel 6
Template:TblSctnLabel 7
Template:TblSctnLabel 8


Sale Info

You will lose all the units that are stationed in the barracks!
Level Coin
Coin
Food
Food
1 200 100
2 4,500 2,700
3 21,000 12,000
4 66,000 39,000
5
6
7
8
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