
Collectables[]
Collectable buildings require obtaining enough puzzle pieces in order to build. The buildings become more powerful as they are levelled up.
![]() BRONZE AGE
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![]() MINOAN ERA
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![]() CLASSIC GREECE
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Evolving Buildings[]
Evolving buildings are event buildings (plus Pirate Fortress). They are built and upgraded using tokens from an event. The only exception is the Pirate Fortress where the tokens are gained in the weekly Alliance Treasure Hunt and not a time limited event. Like normal buildings, these buildings change appearance as they increase in level but also gain additional bonuses.
The Age of the building is determined by when the player obtains the first token, not when the building is built. The Age of the building can determine the type of goods it produces, quantity of resources or happiness. To upgrade the Age of a building, an Age Upgrade Ticket is used. Using an Age Upgrade Ticket will increase the building by one Age (e.g. Bronze Age to Minoan Era) but a building can not go above the Age of the player.
These buildings have no build time. Goods and resources are produced every 24hrs and require no workers.
These buildings can be stored in the Inventory by selling them. Stored buildings will retain the level and Age.
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