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[[File:Goods.png|thumb|Goods]] |
[[File:Goods.png|thumb|Goods]] |
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− | + | Goods are produced in Workshops and needed for Research, construction and upgrades. Each player is assigned a "primary" product type at start of the game which determines which type of product will be required the most of as they progress across the ages and therefore which Workshop they will be able to build more of. The other two product types for each age will then be available randomly on the research tree as the player's "secondary" and "tertiary" products. Only 1 Workshop for each of type will be available to build which helps facilitate trading among the players. |
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==Capital City== |
==Capital City== |
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− | Can be traded with other players |
+ | Can be traded with other players. |
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<BR> |
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==Egypt== |
==Egypt== |
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− | + | Can not be traded with other players. |
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<BR> |
<BR> |
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==China== |
==China== |
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− | + | Can not be traded with other players. |
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<BR> |
<BR> |
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| rowspan="3" style="padding:0px; background-color:#ba585a;" | {{TblSctnLabel|6|2}} |
| rowspan="3" style="padding:0px; background-color:#ba585a;" | {{TblSctnLabel|6|2}} |
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| style="text-align:left;" | {{Icon|Kaolin|M}} Kaolin |
| style="text-align:left;" | {{Icon|Kaolin|M}} Kaolin |
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− | |Kaolin Quarry |
+ | | Kaolin Quarry |
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| style="text-align:left;" | {{Icon|Clay|M}} Clay |
| style="text-align:left;" | {{Icon|Clay|M}} Clay |
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− | |Clay Processor |
+ | | Clay Processor |
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| style="text-align:left;" | {{Icon|Porcelain|M}} Porcelain |
| style="text-align:left;" | {{Icon|Porcelain|M}} Porcelain |
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− | |Porcelain Workshop |
+ | | Porcelain Workshop |
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===Maya Empire=== |
===Maya Empire=== |
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− | + | Can not be traded with other players. |
Revision as of 11:32, 17 November 2021
Goods are produced in Workshops and needed for Research, construction and upgrades. Each player is assigned a "primary" product type at start of the game which determines which type of product will be required the most of as they progress across the ages and therefore which Workshop they will be able to build more of. The other two product types for each age will then be available randomly on the research tree as the player's "secondary" and "tertiary" products. Only 1 Workshop for each of type will be available to build which helps facilitate trading among the players.
Capital City
Can be traded with other players.
Tailor | Stone Mason | Artisan |
Template:TblSctnLabel | ||
Wool | Alabaster Idol | Bronze Bracelet |
Template:TblSctnLabel | ||
Linen Shirt | Marble Bust | Iron Pendant |
Template:TblSctnLabel | ||
Toga | Column | Silver Ring |
Template:TblSctnLabel | ||
Tunic | Stone Tablet | Gold Laurel |
Template:TblSctnLabel | ||
Cape | Mosaic | Goblet |
Egypt
Can not be traded with other players.
Item | Workshop | |
Template:TblSctnLabel | Ankh | Goldsmith |
Papyrus Scroll | Papyrus Press | |
Template:TblSctnLabel | Golden Mask | Goldsmith |
Ceremonial Dress | Papyrus Press |
China
Can not be traded with other players.
Item | Workshop | |
Template:TblSctnLabel | File:Moth Cocoons.png Moth Cocoons | Moth Glade |
File:Silk Threads.png Silk Threads | Thread Processor | |
File:Silk.png Silk | Silk Workshop | |
Template:TblSctnLabel | File:Kaolin.png Kaolin | Kaolin Quarry |
File:Clay.png Clay | Clay Processor | |
File:Porcelain.png Porcelain | Porcelain Workshop |
Maya Empire
Can not be traded with other players.