Rise of Cultures Wiki
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{| class="table"
[[File:Goods.png|thumb|Goods]]
 
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| style="width:100%; vertical-align:top;" | Goods are produced in Workshops and needed for Research, construction and upgrades.
[[Goods]] are produced in [[Workshops]] and needed for [[Research]], construction and upgrades. Each player is assigned a "primary" product type at start of the game which determines which type of product will be required the most of as they progress across the ages and therefore which Workshop they will be able to build more of. The other two product types for each age will then be available randomly on the research tree as the player's "secondary" and "tertiary" products. Only one (1) Workshop for each of those will be available to build which helps facilitate [[Trade|trading]] among the players.
 
 
| style="padding:0px;" | [[File:Goods.png|thumb|Goods]]
 
|}
   
  +
{| class="mw-collapsible mw-collapsed" data-expandtext=" Show " data-collapsetext=" Hide " style="width:100%; border: 3px solid gray;"
  +
| style="color:orange;" | '''Important: Primary, Secondary, Tertiary Goods'''
 
|-
  +
|The game automatically assign a random combination for Workshops that determines which goods will become the Primary goods for the player. It's important to know this information later in the game and to understand data in the wiki. It is to encourage trades and community activity.
   
  +
===Capital City===
 
  +
To find out which goods are Primary, Secondary, and Tertiary, check the Research tree to see the order in which they appear.
Can be traded with other players once unlock associated time period.
 
  +
{| class="article-table"
 
  +
; Finding Primary, Secondary, Tertiary
! style="max-width:30;" | <!-- for Timeframe -->
 
  +
: [[File:Tutorial Primary.jpg|482px]]
! Item
 
  +
: [[File:Tutorial Secondary Tertiary.jpg|482px]]
! Workshop
 
  +
  +
: In the Bronze Age research tree, if Wool is the first technology then the Tailor is the Primary Workshop.
  +
: If Alabaster Idol is the first technology then the Stone Mason is the Primary Workshop.
  +
: If Bronze Work is the first technology then the Artisan is the Primary Workshop.
  +
: The Primary Workshop can have more than one building, the other Workshops can only have one building.
  +
  +
  +
Once a player gets to Byzantine Era, players get 3 new Workshops but the same mechanic is applied. The first technology will determine the Primary Workshop which allows for more than one building.
  +
  +
This mechanic does not apply to the Workshops and goods of Allied Cultures (Egypt, China, Maya, etc)
  +
  +
Players will also need to know the Age in which the goods are produced which are often written in abbrevations.<BR>
  +
If no Age is added to the description (usually for event quests) it will be for the player's current Age.<BR>
  +
The wiki will provide mouse-over text (tooltip) for the goods to help players understand which goods are available.
  +
  +
; Example (mouse-over the text)
  +
: <abbr title="Wool, Bronze Bracelet, Alabaster Idol">[Primary BA]</abbr > 10
  +
: <abbr title="Linen Shirt, Iron Pendant, Marble Bust">[Secondary ME]</abbr > 20
  +
: <abbr title="Toga, Silver Ring, Column">[Tertiary CG]</abbr> 30<BR>
  +
  +
: If a player's Primary is Artisan, Secondary is Tailor, and Tertiary is Stone Mason.<BR>
  +
  +
: The required goods are:<BR>
  +
: 10x Bronze Bracelet (Artisan, Bronze Age)<BR>
  +
: 20x Linen Shirt (Tailor, Minoan Era)<BR>
  +
: 30x Column (Stone Mason, Classic Greece)
 
|}
 
==Capital City==
 
Can be traded with other players.
  +
<BR>
  +
{| class="article-table" style="white-space:nowrap; width:550px;"
  +
|- style="text-align:center; background-color:#202020;"
 
|'''Tailor'''
 
|'''Stone Mason'''
 
|'''Artisan'''
 
|-
 
|-
| rowspan="3" align="center" style="background-color:#ebac55;" | [[File:Label-Bronze_Age-Vert.png|frameless|25px|link=|Bronze Age]]
+
| colspan="3" style="padding:0px; background-color:#ff9d00;" | {{TblSctnLabel|2}}
| {{Icon|Alabaster Idol|M}}&ensp;Alabaster Idol
 
| Stone Mason
 
 
|-
 
|-
| {{Icon|Bronze Bracelet|M}}&ensp;Bronze Bracelet
+
| {{Icon|Wool|M}} Wool
 
| {{Icon|Alabaster Idol|M}} Alabaster Idol
| Artisan
 
  +
| {{Icon|Bronze Bracelet|M}} Bronze Bracelet
 
|-
 
|-
  +
| colspan="3" style="padding:0px; background-color:#38ad7c;" | {{TblSctnLabel|3}}
| {{Icon|Wool|M}}&ensp;Wool
 
| Tailor
 
 
|-
 
|-
 
| {{Icon|Linen Shirt|M}} Linen Shirt
| rowspan="3" align="center" style="background-color:#60d9be;" | [[File:Label-Minoan_Era-Vert.png|frameless|25px|link=|Minoan Era]]
 
| {{Icon|Iron Pendant|M}}&ensp;Iron Pendant
+
| {{Icon|Marble Bust|M}} Marble Bust
  +
| {{Icon|Iron Pendant|M}} Iron Pendant
| Artisan
 
 
|-
 
|-
  +
| colspan="3" style="padding:0px; background-color:#3887ae;" | {{TblSctnLabel|4}}
| {{Icon|Linen Shirt|M}}&ensp;Linen Shirt
 
| Tailor
 
 
|-
 
|-
| {{Icon|Marble Bust|M}}&ensp;Marble Bust
+
| {{Icon|Toga|M}} Toga
 
| {{Icon|Column|M}} Column
| Stone Mason
 
  +
| {{Icon|Silver Ring|M}} Silver Ring
 
|-
 
|-
| rowspan="3" align="center" style="background-color:#5dafef;" | [[File:Label-Classic Greece-Vert.png|frameless|25px|link=|«Classic Greece»]]
+
| colspan="3" style="padding:0px; background-color:#6d66ae;" | {{TblSctnLabel|5}}
| {{Icon|Column|M}}&ensp;Column
 
| Stone Mason
 
 
|-
 
|-
| {{Icon|Silver Ring|M}}&ensp;Silver Ring
+
| {{Icon|Tunic|M}} Tunic
 
| {{Icon|Stone Tablet|M}} Stone Tablet
| Artisan
 
  +
| {{Icon|Gold Laurel|M}} Gold Laurel
 
|-
 
|-
  +
| colspan="3" style="padding:0px; background-color:#ba585a;" | {{TblSctnLabel|6}}
| {{Icon|Toga|M}}&ensp;Toga
 
| Tailor
 
 
|-
 
|-
 
| {{Icon|Cape|M}} Cape
| rowspan="3" align="center" <!-- style="background-color:#??????;" --> | [[File:Label-Early_Rome-Vert.png|frameless|25px|link=|«Early Rome»]]
 
| {{Icon|Gold Laurel|M}}&ensp;Gold Laurel
+
| {{Icon|Mosaic|M}} Mosaic
 
| {{Icon|Goblet|M}} Goblet
| Artisan
 
 
|}
  +
  +
  +
  +
{| class="article-table" style="white-space:nowrap; width:550px;"
  +
|- style="text-align:center; background-color:#202020;"
  +
|'''Scribe'''
  +
|'''Carpenter'''
  +
|'''Spice Merchant'''
 
|-
 
|-
  +
| colspan="3" style="padding:0px; background-color:#ff9d00;" | {{TblSctnLabel|7}}
| {{Icon|Stone Tablet|M}}&ensp;Stone Tablet
 
| Stone Mason
 
 
|-
 
|-
| {{Icon|Tunic|M}}&ensp;Tunic
+
| {{Icon|Parchment|M}} Parchment
  +
| {{Icon|Planks|M}} Planks
| Tailor
 
  +
| {{Icon|Pepper|M}} Pepper
 
|-
 
|-
| rowspan="3" align="center" <!-- style="background-color:#??????;" --> | [[File:Label-Roman_Empire-Vert.png|frameless|25px|link=|«Roman Empire»]]
+
| colspan="3" style="padding:0px; background-color:#38ad7c;" | {{TblSctnLabel|8}}
| {{Icon|Cape|M}}&ensp;Cape
 
| Tailor
 
|-
 
| {{Icon|Goblet|M}}&ensp;Goblet
 
| Artisan
 
|-
 
| {{Icon|Mosaic|M}}&ensp;Mosaic
 
| Stone Mason
 
 
|-
 
|-
 
| {{Icon|Ink|M}} Ink
  +
| {{Icon|Cartwheel|M}} Cartwheel
 
| {{Icon|Salt|M}} Salt
 
|}
 
|}
   
   
===Egypt===
+
==Egypt==
Not available for trading with other players.
+
Can not be traded with other players.
  +
<BR>
{| class="article-table"
 
  +
{| class="article-table" style="white-space:nowrap; width:550px;"
! style="max-width:30;" | <!-- for Timeframe -->
 
  +
|- style="text-align:center; background-color:#202020;"
! Item
 
! Workshop
 
|-
 
| rowspan="2" align="center" style="background-color:#60d9be;" | [[File:Label-Minoan_Era-Vert.png|frameless|25px|link=|Minoan Era]]
 
| {{Icon|Ankh|M}}&ensp;Ankh
 
 
| Goldsmith
 
| Goldsmith
|-
 
| {{Icon|Papyrus Scroll|M}}&ensp;Papyrus Scroll
 
 
| Papyrus Press
 
| Papyrus Press
 
|-
 
|-
| rowspan="2" align="center" style="background-color:#5dafef;" | [[File:Label-Classic Greece-Vert.png|frameless|25px|link=|«Classic Greece»]]
+
| colspan="2" style="padding:0px; background-color:#38ad7c;" | {{TblSctnLabel|3}}
| {{Icon|Ceremonial Dress|M}}&ensp;Ceremonial Dress
 
| Papyrus Press
 
 
|-
 
|-
| {{Icon|Golden Mask|M}}&ensp;Golden Mask
+
| {{Icon|Ankh|M}} Ankh
 
| {{Icon|Papyrus Scroll|M}} Papyrus Scroll
| Goldsmith
 
  +
|-
  +
| colspan="2" style="padding:0px; background-color:#3887ae;" | {{TblSctnLabel|4}}
 
|-
 
|-
  +
| {{Icon|Golden Mask|M}} Golden Mask
 
| {{Icon|Ceremonial Dress|M}} Ceremonial Dress
 
|}
 
|}
   
   
 
==China==
 
 
Can not be traded with other players.
===China===
 
  +
<BR>
Not available for trading with other players.
 
{| class="article-table"
+
{| class="article-table" style="white-space:nowrap; width:550px;"
! style="max-width:30;" | <!-- for Timeframe -->
+
|- style="text-align:center; background-color:#202020;"
  +
| <!--Timeframe-->
! Item
 
 
| '''Item'''
! Workshop
 
 
| '''Workshop'''
 
|-
 
|-
| rowspan="3" align="center" <!-- style="background-color:#??????;" --> | [[File:Label-Early_Rome-Vert.png|frameless|25px|link=|Early Rome]]
+
| rowspan="3" style="padding:0px; background-color:#6d66ae;" | {{TblSctnLabel|5|2}}
| {{Icon|Moth Cocoons|M}}&ensp;Moth Cocoons
+
| {{Icon|Moth Cocoons|M}} Moth Cocoons
  +
| Moth Glade
| «???»
 
 
|-
 
|-
| {{Icon|Silk Threads|M}}&ensp;Silk Threads
+
| {{Icon|Silk Threads|M}} Silk Threads
  +
| Thread Processor
| «???»
 
 
|-
 
|-
| {{Icon|Silk|M}}&ensp;Silk
+
| {{Icon|Silk|M}} Silk
 
| Silk Workshop
| «???»
 
 
|-
 
|-
| rowspan="3" align="center" <!-- style="background-color:#??????;" --> | [[File:Label-Roman_Empire-Vert.png|frameless|25px|link=|Roman Empire]]
+
| rowspan="3" style="padding:0px; background-color:#ba585a;" | {{TblSctnLabel|6|2}}
| {{Icon|Kaolin|M}}&ensp;Kaolin
+
| {{Icon|Kaolin|M}} Kaolin
  +
| Kaolin Quarry
| «???»
 
 
|-
 
|-
| {{Icon|Clay|M}}&ensp;Clay
+
| {{Icon|Clay|M}} Clay
  +
| Clay Processor
| «???»
 
 
|-
 
|-
| {{Icon|Porcelain|M|desc=«NEED IMAGE»}}&ensp;Porcelain
+
| {{Icon|Porcelain|M}} Porcelain
 
| Porcelain Workshop
| «???»
 
 
|-
 
|-
 
|}
 
|}
  +
  +
  +
==Maya Empire==
  +
Can not be traded with other players.

Revision as of 04:40, 27 November 2021

Goods are produced in Workshops and needed for Research, construction and upgrades.
Goods

Goods

Important: Primary, Secondary, Tertiary Goods
The game automatically assign a random combination for Workshops that determines which goods will become the Primary goods for the player. It's important to know this information later in the game and to understand data in the wiki. It is to encourage trades and community activity.


To find out which goods are Primary, Secondary, and Tertiary, check the Research tree to see the order in which they appear.

Finding Primary, Secondary, Tertiary
Tutorial Primary
Tutorial Secondary Tertiary
In the Bronze Age research tree, if Wool is the first technology then the Tailor is the Primary Workshop.
If Alabaster Idol is the first technology then the Stone Mason is the Primary Workshop.
If Bronze Work is the first technology then the Artisan is the Primary Workshop.
The Primary Workshop can have more than one building, the other Workshops can only have one building.


Once a player gets to Byzantine Era, players get 3 new Workshops but the same mechanic is applied. The first technology will determine the Primary Workshop which allows for more than one building.

This mechanic does not apply to the Workshops and goods of Allied Cultures (Egypt, China, Maya, etc)

Players will also need to know the Age in which the goods are produced which are often written in abbrevations.
If no Age is added to the description (usually for event quests) it will be for the player's current Age.
The wiki will provide mouse-over text (tooltip) for the goods to help players understand which goods are available.

Example (mouse-over the text)
[Primary BA] 10
[Secondary ME] 20
[Tertiary CG] 30
If a player's Primary is Artisan, Secondary is Tailor, and Tertiary is Stone Mason.
The required goods are:
10x Bronze Bracelet (Artisan, Bronze Age)
20x Linen Shirt (Tailor, Minoan Era)
30x Column (Stone Mason, Classic Greece)

Capital City

Can be traded with other players.

Tailor Stone Mason Artisan
Template:TblSctnLabel
Wool Wool Alabaster Idol Alabaster Idol Bronze Bracelet Bronze Bracelet
Template:TblSctnLabel
Linen Shirt Linen Shirt Marble Bust Marble Bust Iron Pendant Iron Pendant
Template:TblSctnLabel
Toga Toga Column Column Silver Ring Silver Ring
Template:TblSctnLabel
Tunic Tunic Stone Tablet Stone Tablet Gold Laurel Gold Laurel
Template:TblSctnLabel
Cape Cape Mosaic Mosaic Goblet Goblet


Scribe Carpenter Spice Merchant
Template:TblSctnLabel
Parchment Parchment Planks Planks Pepper Pepper
Template:TblSctnLabel
Ink Ink Cartwheel Cartwheel Salt Salt


Egypt

Can not be traded with other players.

Goldsmith Papyrus Press
Template:TblSctnLabel
Ankh Ankh Papyrus Scroll Papyrus Scroll
Template:TblSctnLabel
Golden Mask Golden Mask Ceremonial Dress Ceremonial Dress


China

Can not be traded with other players.

Item Workshop
Template:TblSctnLabel File:Moth Cocoons.png Moth Cocoons Moth Glade
File:Silk Threads.png Silk Threads Thread Processor
File:Silk.png Silk Silk Workshop
Template:TblSctnLabel File:Kaolin.png Kaolin Kaolin Quarry
File:Clay.png Clay Clay Processor
File:Porcelain.png Porcelain Porcelain Workshop


Maya Empire

Can not be traded with other players.