Trade becomes available in Minoan Era with the ability to put Goods up for sale. Other players get an opportunity to buy products with Trade Tokens or the NPC will buy products that have been not been purchased after a few hours. Putting Goods up for sale will use a Harbor Worker and trade slot. After Goods have been sold and collected, the trade slot is unavailable for an hour.
Note: Technologies are available to increase the limit for all of the above |
Tokens[]
Trade Workers |
Trade Slots |
Max Tokens |
Goods |
Tokens per Goods | |
- | - | - | BRONZE AGE |
10 | |
2 | 4 | 40,000 | MINOAN ERA |
15 | |
3 | 6 | 50,000 | CLASSICAL GREECE |
20 | |
3 | 6 | 60,000 | EARLY ROME |
25 | |
3 | 6 | 60,000 | ROMAN EMPIRE |
30 | |
3 | 6 | 80,000 | BYZANTINE ERA |
40 | |
3 | 4 | 90,000 | AGE OF THE FRANKS |
45 | |
3 | 6 | 100,000 | FEUDAL AGE |
50 | |
3 | 6 | 110,000 | IBERIAN ERA |
55 | |
3 | 6 | 120,000 | KINGDOM OF SICILY |
60 |
Trade Relationship[]
Making a trade with another player increases the trade relationship by 1. Building a trade relationship with other players gives trade discounts. Each trade relationship point lasts 14 days from the hour of the trade.
Trades | Discount |
10 | 5% |
40 | 10% |
100 | 15% |